Play a single heartbeat pulse on material.
material
Temporarily boosts the emissive brightness by boostFactor, then restores it over durationFrames frames.
boostFactor
durationFrames
The active Babylon.js scene.
The material to pulse.
Emissive multiplier at peak (default 2.5).
Total frames for the pulse (default 30).
Play a single heartbeat pulse on
material.Temporarily boosts the emissive brightness by
boostFactor, then restores it overdurationFramesframes.